Helper tool for Expired6978's amazing LooksMenu for Fallout 4. Please direct any complaints about this very tool to me though.

Files

Preset files

Add all BodySlide preset files you wish to add to BodyGen here. You'll find them at Data/Tools/BodySlide/SliderPresetsor in their respective mod directories if you're using Mod Organizer.
    Drag and drop preset XML files here

    Base Preset

    Optional. If you don't want to use zeroed sliders, select the preset you've built your body/outfits with. The values will be subtracted from the target presets in order to account for the difference.
      Drag and drop preset XML file here

      Toggle presets

      Preset files may contain more than one preset. Deselect any presets you do not wish to add to BodyGen.

        Targets

        Next you'll need to specify the actors to which your selected morphs are to be applied. Most BodySlide presets only work for female humans, so don't expect CBBE Curvy to work on Deathclaws.

        Companions

        Specific Actor

        Actor Group

          Generate .ini files

          Many presets include single-dimensional weight ranges from "small" to "big", but BodySlide for FO4 builds with 100% weight. Pick, which weights you want to use for a centered weight triangle, click "Generate" and you're done. Note that randomization occurs on a slide-by-slide basis, not collectively.

          Results

          morphs.iniSave

          Copy the contents to Data/F4SE/Plugins/F4EE/BodyGen/YourPlugin.esp/morphs.ini

          templates.iniSave

          Copy the contents to Data/F4SE/Plugins/F4EE/BodyGen/YourPlugin.esp/templates.ini

          Troubleshooting

          Before reporting any errors or bugs to either me or Expired6978, please make sure that..
          1. ..F4SE is properly installed and matches your game version.
          2. ..LooksMenu is properly installed and matches your game version.
          3. ..a body replacer (probably CBBE) is installed and not overwritten by other mods.
          4. ..you've installed BodySlide and Outfit Studio.
          5. ..you have properly built the body and outfits with any of the applicable presets (preferably "CBBE Zeroed Sliders") and ticked the "Build Morphs" checkbox in BodySlide before doing that (Gopher's Tutorial).
          6. ..the resulting .nif files end up in FO4's Data directory and aren't overwritten by the original files and/or other mods.
          7. ..the morphs.ini and templates.ini end up in Data/F4SE/Plugins/F4EE/BodyGen/YourPlugin.esp/ and that YourPlugin.esp actually exists and is enabled in your load order (this can really be any valid plugin name, including Fallout4.esm if necessary)
          8. ..both .ini files have .ini file extensions: How to show file extensions on Windows
          9. ..the body you've built in BodySlide supports the sliders which are being affected by your morphs.
          10. ..you've targeted the correct actor(s), e.g. "Female Humans" if you want all human women to be affected by your preset choices.
          11. ..the target actors don't secretly use any special race, especially ones added by mods (check with FO4Edit).
          12. ..LooksMenu didn't just select a preset with barely visible differences to the default, especially if you've selected random or low weights.
          13. ..the target actors don't already have morphs applied to them, either manually or by other BodyGen files.
          14. ..BodyGen is enabled in Data/F4SE/Plugins/f4ee.ini ("bEnable=1" and "bEnableBodyGen=1" under "[BodyMorph]")
          15. ..there aren't any errors reported in C:\Users\YourUsername\Documents\My games\Fallout4\F4SE\f4ee.log
          16. ..you've checked the log down below for any odd error reports.

          Error

          LooksMenu didn't just select a preset with barely visible differences to the default, especially if you've selected random or low weights